30.10 Halloween Tutorial – Team 1

Some people deliberately mislead; some do it unintentionally

So how can you know what really happened, or what is just a really good imitation?

Working with this topic

  • How can we address the problems of the future without framing it as solely dystopian?
  • What kind of (counter-) cultures will the ethnologists be able to trace in a hundred years?
  • What would people in the future think of our current distrust in Big Tech?
  • How can we achieve subtle positive world-building through curating artifacts for future ethnological museum?

Creating a Curated Exhibition

  • through the perspective of a society in 100 years
  • highlighting a fictional Counter Movement
  • Different objects telling the stories of different people


Different objects tell the story of different People, being part of this movement.

Those objects could be…

  • Mesh network
  • Antenna
  • SD (recovery)
  • Cyberdeck
  • Small props e.g. stickers
Aesthetics
  • Built, modified, and used by those people
  • Not clean, not mass-produced, not cyberpunk
  • DIY, indie tech
  • Different looks –> coming from different people & times
  • Still alive electronic devices, or intentionally destroyed

Example:

Object + Character = Story

  • Characters are an important part of any worldbuilding process.
  • Example of character + object for our future project presentation

Portable Music Player (“Cassette”)
Vienna, Austria, c. 2026
3D-printed housing, acrylic paint, salvaged lithium-ion battery, microcontroller board, microSD card, Arduino components

By the mid-2020s, most music was streamed through smartphone subscriptions and filtered by recommendation algorithms. Some young people pushed back by building their own offline players by hand, modelled on the mass-produced portables of earlier decades.

This one belonged to a Viennese teenager, who painted its shell to look like a cassette, a format they had likely never used. Its play button is worn smooth. The memory card holds 1,214 hand-sorted tracks, ranging from 1970s American rock music and Soviet post-punk to hyperpop and untitled voice memos.

What changes when music is owned rather than rented? How was piracy viewed in DIY electronic communities?


Harddrive experiment

Uploading
->questioning hesitation –> letting go of “shame”
->rediscovering data
“things that aren’t anymore”
-> moderating selection
-> (re)sorting & (re)naming

Discovering
-> uncomfortable going through other people’s data
-> discovery joy through chaos



Experiment is not finished
–> use findings for character development

Next steps

Testing Electronics

  • Building a mesh network
  • Building an antenna

World building

  • Creating Characters




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