2025W No More BS Futures

  • Tutorial 16.06.26

    By

    Nina Heimel

    final design:

    Building Process!

    Bending metal:

    connection part of chair legs:

    seating plate:

    Metal plate:

    drawing mechanism:

    current state

    (legs need to be cut on both ends tho)

  • “Backspace”

    By

    Anton Haberl

    Feedback 09.06.26

    Shape of front legs changed to follow the rest of the chair

    Templates for router:

    Manufacturing Steps

    Next up:

    last hardware store visit

    Rough cutting in Workshop on friday

    Finished shapes and assembly during following week

  • Tutorials (09.06)pf

    By

    Parnian Farmani

    Persian seating

    A new perspective (Hope and Despair)

    Sketching

    Prototyping

    Material

    Foam

    Coating

    • Fiberglass + epoxy resin + Filter
    • Cement-based coating

    Internal wooden box

    Any kind of stable wood

    Next steps:

    • Fix the design flaws
    • Figure out the attachment technique
    • Ask Team 8 about their material
    • Purchase the material
    • Start building
  • Toturials (05.06)

    By

    Parnian Farmani

    Where we left off

    Tryout

    Decision making part

    Final decision

    Mirrors

    Materials

    Next steps

    • Contacting the metal workshop
    • finalizing the design
    • Purchasing the materials
  • Team 8 // 05.06.2026

    By

    Clark Philips

    ,

    Jonathan Wasmer

    and

    Stephanie Rentschler

    Secession ‘Echoes of Structure’

  • Open Desk Tutorial 30.04

    By

    Eva Aartse

    ,

    Emma Bรคr

    and

    Nouria Sabbagh

    Excursion Neusiedler See – Reed harvester & roof builder

    Reed roofs at Neusiedler See

    Meeting w. Eva Seiler

    Making decisions

    3D model – metal workshop – measuring

    Visiting der Kleine Stadtfarm

    since 1970’s – first bio farm in Vienna
    +5500 m2
    21 initiatives
    +500 participants

    Possible exhibiting space -> School area

    “Learning Under the Stars” promotes nature-based and experiential learning for students of the ILB (Integrative Learning Workshop Brigittenau).

    Our aim is to reconnect children with the local flora and fauna and provide them with fundamental experiences in nature. Through hands-on, process-oriented projects, students learn to take responsibility and develop their social skills.

    https://www.lernenuntersternen.at/

  • Tutorials (24.04)

    By

    Parnian Farmani

    WHERE WE WERE

    WHERE WE ARE NOW

    • A playable structure: An interactive chair system based on conflict and consequence
    • Based on the story of Zahhak
    • Focus on transformation through choices
    • The ending of the story changes through choices

    ____________________________________________

    THE GAME

    • The game explores the story through interactions.
    • There are 4 characters divided into 2 teams:

    Team 1: Zahhak (The king) Ahriman (The Devil)

    Team 2 : Kaveh (The blacksmith) Fereydun (The Defeater)

    ____________________________________________

    CORE MECHANICS

    • Two teams build separate structures with pieces and joints
    • Teams take turns
    • Players can Add/ Remove/ Modify pieces
    • Constant tension/ Decision making:

    Build your structure or Weaken the opponent

    • The chairs cannot function simultaneously, the team who completes and stabilizes their chair first, wins

    ____________________________________________

    CHARACTER ABILITIES

    • Zahhak (The king): Can add 1 piece OR take 2 pieces
    • Ahriman (The devil): Can add 1 piece OR block a connection point
    • Kaveh (The blacksmith): Can take one piece OR add 1 piece + repair a taken piece
    • Fereydun (The defeater): Can take 1 piece OR lock 1 pieces

    ____________________________________________

    PIECES AND JOINTS

    • Each team receives its own set of structural pieces and connectors / joints
    • Cow horn joints: one shared element between both teams
    • They are necessary to complete the structure
    • Creating direct conflict over completion

    ____________________________________________

    TRY OUTS

    ____________________________________________

    NEXT STEPS

    • Play testing the game + improvement
    • contacting the experimental game culture department
    • Working on the design of the chair
    • Making prototypes
  • Tutorial 15.04.26

    By

    Nouria Sabbagh

    ,

    Emma Bรคr

    and

    Eva Aartse

    Mail exchanges

    Zoom call 13.04 with Laura Waldner, Entomologist at Landmuseum Kรคrnten

    Another meeting planned 15.04 (today!) w. Eva Seiler (Skulptur & Raum, human and non-human)

    Field trips during the holidays

    Community gardens w. insect hotels, Wolfganggasse (biodiversity project), Donau Insel (Imkerverrein)

    Material Experiments

    Experimenting w. free crocheting, natural coatings, clay, reed & tufting

    3D Modelling

    Next steps

    Model development
    Reed roof? -> Material dependent
    2 models = 2 options
    focus on overall structure
    next week 2 models ready + meeting at metal workshop

    Location
    Possibility -> Donau Insel Imkerverrein
    Other possibilities -> Wild Bee association Wien, Wolfganggasse, Biodiversity corridors Wien, Uni Wien Cooperation

  • Team 8 feedback 1

    By

    Jonathan Wasmer


    1. Inspiration

    ย โˆ™ Performance, material, and reading as starting points
    ย โˆ™ The chair as an object of exploration and interaction
    ย โˆ™ Speculative redesign of everyday objects through bio-based processes


    2. Waste & Material

    โˆ™ Objects as part of a natural waste and growth cycle 

    โˆ™ Grown from natural materials โ†’ decomposing back into soil 

    โˆ™ Use of raw, minimally processed materials 

    โˆ™ Co-creation with materials: the unpredictability of growth as a stylistic and design device 


    3. Labor & Productionย 

    โˆ™ Artisanal objects serve a small elite; industrial production offers wider availability but exploits workers 

    โˆ™ Question: how can production be both accessible and non-exploitative? 

    โˆ™ Growing as an alternative production model beyond human labor 


    4. Availability & Accessย 

    โˆ™ Community hubs and trading stations as a distribution model 

    โˆ™ Question: do objects need longevity if they can be produced without labor? 

    โˆ™ Decentralised, collective infrastructure for production and distribution 


    5. Form & Sittingย 

    โˆ™ Material exploration: growing material into molds 

    โˆ™ Testing molds made from different materials 

    โˆ™ Reusing and integrating every part of the process 

    โˆ™ More-than-human sitting โ†’ interspecies resting 


    6. Process & Visibilityย 

    โˆ™ Making the process visible: showing and using every object involved 

    โˆ™ The molds themselves as part of the project narrative 

    โˆ™ Circular thinking: no object remains invisible or is discarded 

  • Finals โ€“ 20.Jan._26

    Finals โ€“ 20.Jan._26

    By

    Laura Frรผhmesser